

♦ Classic Remastered
♦ Max Level: 90 (Modified Experience Requirements)
♦ Auto Loot
♦ Auto Learn Skills (Up to 76)
♦ Advanced Auto Farm
♦ Free Class Transfers
♦ 3 Clients per HWID
♦ Anti Bot / Anti DDoS
♦ Full Improved Community Board, With All Necessary Functions
♦ Premium Account (+30% XP/SP, +15% Adena, +25% Drop, +10% Arcana Essence, +5% Craft/Enchant)
♦ All players in the party can invite
♦ Shops to C-Grade (including Mana Potions)
♦ Retail Buff Slots (20+4), 12 Dance/Song Slots
♦ 4 Hour Buff Duration
♦ Weekly Castle Sieges / Olympiad
♦ Grade Penalty Disabled
♦ Vengeance System Disabled
♦ Server Rankings System Disabled

♦ Player Settings (.cfg / .menu / .config)
♦ AutoFarm Settings (.af / .ap / .autofarm)
♦ Account Settings (.acc / .account / .password / .repair)
♦ Player Details (.me / .stat / .whoami)
♦ Combine Talisman Times (.combine)
♦ Party Builder (.party [message])
♦ Offline Shop/Craft (.offline)
♦ Report Bot (.report)

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♦ Safe Enchant: +3
♦ Max Enchant: +16
♦ Normal Scroll Chance: 60% Weapons / 55% Armor
♦ Blessed Scroll Chance: 50% Weapons / 45% Armor
♦ Pendant (+1-8): 60%
♦ Talisman (+1-8): 100%, 65%, 60%, 55%, 50%, 35%, 25% 15%
♦ Cloak (+1-10): 100%, 80%, 75%, 70%, 65%, 60%, 55%, 50%, 40%, 30%
♦ Agathions (+1-8): 100%, 100%, 100%, 65%, 50%, 35%, 18%, 12%
♦ Jewels (2-5): 60%, 40%, 15%, 5%
♦ Runes (2-5): 70%
♦ Runes (6-9): 50%
♦ Runes (10-13): 25%

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♦ Period: 16:00 to 24:00 Server Time, Friday and Sat. Only
♦ Starting Points: 30
♦ Matches: 75
♦ Hero Period: 1 Week
♦ Epic Dolls: Added for Mark of Battle
♦ Wings of Destiny: +1 to All Stats

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All classes have been added the following skills/attributes to promote a healthy PvP and PvE balance.
♦ Noblesse Grace (Lv. 76, 3rd Class)
♦ Summon CP Potion (Lv. 76, 3rd Class)
♦ Mass Clan Resurrection (Lv. 5 Clan Leaders Only)
♦ Mass Clan Invincibility (Lv. 5 Clan Leaders Only)
♦ Improved Physical Skill Power Formulas
♦ Improved Physical/Magic Critical Damage Formulas
♦ Automatic use available for more skills
♦ Skill/Range Vampiric (33% Effect -> 10% Vamp = 3.33% Range Vamp)

Bards have become a long forgotten class ever since server buffers were introduced. We're giving them some love and some extra punch to support themselves and the parties. The following skills were added to Bladedancers and Swordsingers so they become a more valuable asset to any party.
♦ Phantom Cubic (Bladedancer)
♦ Life Cubic (Swordsinger)
♦ Resurrection


Our (Dark) Elven elders have been consistently outshined by their human counterparts on Classic. We've taken a step to increase their power and utility based on High Five to increase class diversity. We also gave Prophet a bit of extra power and by buffing their Mana Burn and Mystic Immunity.
♦ Mana Burn (Added to Shillien Elder/Elven Elder/Bishop. Reduced Power On Bishops. Increased power on Prophets.)
♦ Mana Storm (Added to Shillien Elder/Elven Elder Only)
♦ Recharge / Mass Recharge (+5% of Healer's Current Mana)
♦ Mass Resurrection (Added to Eva's Saint Only)
♦ Chain Heal Lv. 1 (Added to Shillien Saint/Eva's Saint Only)
♦ Mystic Immunity (Now affects all party members)

The fire-bending sorcerors have often been left in the dust by Spellsingers and Spellhowlers and Necromancers. We are decreasing their cooldowns in hopes that they will compete with other mages. Cancellation has been buffed to increase coordinate party play and strategy with rebuffing.
♦ Prominence (Cooldown, Cast Time and Power adjusted)
♦ Cancellation Chance and max buffs removed increased


The Dwarves have expanded their vast knowledge outside the frozen lands of Elmore to the kingdoms of Aden and picked up new skills. These skills were added to make Maestros a viable pick for smaller PvP and PvE setups. Maestro buffs are removed once you leave the party. Fortune Seekers have been given "Lucky Strike" to increase their AoE farming speed.

We are covering some of the dagger classes biggest weaknesses: Farming. At the same time, we are capitalizing on their single target hunting strengths.
♦ Spoil (All dagger classes from lv. 40)
♦ Sweeper (All dagger classes from lv. 40)

Necromancers are notoriously strong in Classic. We have reduced some of their mid-game safety and power until they are Soultakers.
♦ Transfer Pain (Lv. 4 learned at 76, Lv. 5 learned at 78)
♦ Cursed Man / Reanimated Man (Damage reduced by 20%)

♦ TOI Rift: PvP Zone, 20 Min Timer
♦ Elemental Zones: Added Adena Drop
♦ Increased Mob Count (Essence Like): Abandoned Camp, Ruins of Agony, Death Pass, Cemetary




♦ Hellbound Fragment - used to trade for special items from Fabio and Caravan
♦ S-Grade materials and full drop (from Raid bosses)
♦ Lv. 86 monsters are for solo/small groups
♦ Lv. 87 monsters are for small groups
♦ Lv. 88 monsters are the strongest and for parties
♦ All monsters drop Hellbound Fragments
♦ Some monsters give Elemental experience
♦ Some monsters drop rare materials, S-Grade enchants and crafting parts
♦ Beleth Epic boss
♦ Lv. 88 raid bosses drop full S-Grade items

![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ...and many more in game! |